Education Software for 3rd-5th Grade Kids

by admin on June 23, 2011

Education Software for 3rd-5th Grade Kids

By the third grade, kids start to know and realize the value of getting a decent education, and of going to school. They grasp the meaning of waking up very early every morning and going to school, and its importance and impact to their life in future. These kids will have the urge to compete in order to win, as they now know the meaning of winning translates to prosperity.

To give them a hand along the way, parents and guardians are advised to make a healthy investment in education software for kids, which is a sure way of seeing them excel in various areas of their education, which include

. Reading

. Math

. Science

. Even geography

. History

Through the software, the kids are guaranteed to amass a whooping 10 different skill levels of 15 learning games and exercises that are very interactive.

 

Being a 2 CD ROM set, 3rd to 5th grade kids are able to sharpen their skills and understanding of maths by playing

 

. The ClueFinders

. On a mission of finding ancient treasures that have been missing for years

 

This is no little fete as the kids need to sharpen all the wits they have and can get in search of the clues. All the activities, including refilling supplies in stores and even building corrals out of yak, smell of challenges that they have to overcome as they grasp the workings of math. The catch is in solving the mystery, which earns the kids the pride to take home the priciest treasure of all time, in the form of a lifetime full of confidence in and determination to do math.

 

Studying being a lifelong journey that is traversed a step at a time, it should be well understood that no two kids can learn at the same pace, meaning that each has their own abilities that are uniquely theirs. The ClueFinders A.D.A.P.T. Learning Technology is used to monitor and evaluate the kid’s ability to develop skill and adjust the level of difficulty, while at the same time providing the much needed help while tracking their progress.

 

Because of its ever challenging and rewarding nature, A.D.A.P.T can rightly be described as the only way that is efficient enough in building and nurturing the skills, much needed confidence and the greatest love of all, which is the love of learning that is bound to last a lifetime.

 

The skills that these kids acquire can be summed as

. number computation which includes multiplication, addition, subtraction and division

. multiplication and division that envelopes data evaluation

. sharing and group based division

. word problems

. set and array based multiplication

. fractions and decimals which encompass decimal equivalents, addition

. comparisons

. matching decimals

. subtraction, and solving equations

. graphs and tables which are inclusive of line graphs

. Tables, bar graphs, charts, and pictographs

Early geometry is another area in which more skills are acquired by the kids, and which include figures and shapes, space, prisms and pyramids, area and perimeter and angles and lines.

 

The software features more than 50,000 problems, 10 levels of difficulty, 9 interactive games and activities, automatic help, 25 math skills, auto-leveling, printable progress reports, personalized workbooks and rewards, and 50 printable activities. It is best suited for kids aged between 9 and 12 years of age.

Education Software for 3rd-5th Grade Kids.

Softwareforkids

 

graphing software

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